Cruisers

Gemini Class Light Cruiser
Miranda Class Light Cruiser
Sabre Class Light Cruiser
Constitution Class Medium Cruiser
Intrepid Class Medium Cruiser
Mulins Class Medium Cruiser
Ambassador Class Heavy Cruiser
Galaxy Class Heavy Cruiser
Norway Class Heavy Cruiser
Fortune Class Heavy Cruiser

Gemini Class Light Cruiser
Engines: Seven medium impulse engines.
FTL drive: Jump drive MkI heavy version.
Size length: 3 km
Size width: 1,8 km
Armor: Average capital ship armor.
Weapons: Three heavy Incinerator Beams, 10 medium Incinerator Beams, 34 light Incinerator Beams and Two torpedo launchers.
Shields: Energy shields 100 000.
Special Equipment: None.
Fighters: None.
Max. crew: 5 000
Norm. crew: 1 700
Min. crew: 10
Cargo space: 700 m³
Capable of landing to planet: No.
Capable of atmospheric flight: Yes.
Reactors: Two large Antimatter reactors and two large fusion reactors.
Info: Gemini was designed about six months before the Dominion war started. It was designed to be a medium cruiser and served as a medium cruiser during the Dominion war. Gemini MkI was quite effective against Dominion vessels and proved to be excellent addition to Starfleet's armada. Lots of these ships were built during the Dominion war and quite a lot were also destroyed during it. Geminies started to lose their position a bit before the Lightness war, since new ships had started to come in service then. They still served well even the Lightness war, though they weren't much of a match against Lightness ships. During the Lightness war, Geminies became light cruisers. After the Lightness war, Geminies' production went almost to zero, because of their light weaponry and shielding. Some Geminies were seen in the GA-IPA conflict, but none were in the past Emissary conflicts. Geminies are still in use, but there are only very little of these ships left, because most have been decommissioned in the past years.

Here is picture of Gemini class light cruiser.

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Miranda Class Light Cruiser
Engines: Four medium impulse engines.
FTL drive: Warp drive.
Size length: 1 km
Size width: 750 meters.
Armor: Light capital ship armor.
Weapons: Two heavy Incinerator Beams, ten medium Incinerator Beams, 30 light Incinerator Beams and two torpedo launchers.
Shields: Energy shields 55 000.
Special Equipment: Advanced sensors.
Fighters: None.
Max. crew: 2 000
Norm. crew: 600
Min. crew: 2
Cargo space: 250 m³
Capable of landing to planet: No.
Capable of atmospheric flight: No.
Reactors: One large Antimatter reactor and three medium fusion reactors.
Info: Mirandas were partly made from the design of Prime class light cruiser, to make a more powerful version of it. Miranda was then designed by Gigerdian-Human science teams during the Dominion war, to be more effective light cruiser. Even that it was designed with Gigerdians, Gigerdi Federation never really started using it even that they could have. Mirandas proved to be a lot more effective against Dominion forces than Prime, however Gigerdi Federation still continued using Primes instead of Mirandas. Mirandas were also in the third bacterian war, although only few of them were seen there and they were one of the only Starfleet ships that actually participated in that. Lots of Mirandas were built during and after the Dominion war. In the Lightness war, Mirandas then again didn't prove to be so effective anymore, since Lightness liked to kick all smaller and weaker ship's assess quite a lot in the Lightness war, so a lot of Mirandas never came back from their missions mostly because they were destroyed by Lightness forces. Still about 120 Mirandas survived from the war. Some of those were seen in the GA-IPA conflict where about two were destroyed and few were damaged. Some also were in the past Emissary conflicts. Miranda was designed against smaller or medium ships or fighters. Currently Mirandas are still in service, though not nearly as much as in the Dominion war.

Here is the picture of Miranda class light cruiser.

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Sabre Class Light Cruiser
Engines: Two heavy impulse engines.
FTL drive: Warp drive.
Size length: 2 km
Size width: 1,54 km
Armor: Average capital ship armor.
Weapons: Three heavy Incinerator Beams, nine medium Incinerator Beams, 15 light Incinerator Beams, five light pulse Incinerator Beams and two torpedo launchers.
Shields: Energy shields 70 000.
Special Equipment: Advanced sensors.
Fighters: None.
Max. crew: 4 000
Norm. crew: 1 200
Min. crew: 1
Cargo space: 390 m³
Capable of landing to planet: Yes.
Capable of atmospheric flight: Yes.
Reactors: Two large Antimatter reactors and one large fusion reactor.
Info: Sabre is quite new ship, but still it's quite lightly armed. Starfleet required a fast ship, with good maneuverability and still quite good weaponry to deal with enemy fighters mostly or small capital ships. Sabre was designed a little after the Gorg war. First Sabres went to usage after the Gorg war and served well in the Dominion war, where lots of them were built. Sabres even proved to be quite good against Lightness vessels, though only against smaller Lightness vessels like Corvettes, Light cruisers or light destroyers. Several Sabres were destroyed or severely damaged during the Lightness war. Some Sabres also were in the GA-IPA conflict and none were destroyed, though few were severally damaged. Sabres haven't been in the past Emissary conflicts at all. Most Sabres still have warp drive as their FTL drive, though some have been upgraded to the new jump drive. Currently Sabres are quite widely used and about 90 of them are in service.

Here's a picture of Sabre.

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Constitution Class Medium Cruiser
Engines: Three heavy impulse engines.
FTL drive: Warp drive.
Size length: 5 km
Size width: 2,5 km
Armor: Average capital ship armor.
Weapons: Four heavy Incinerator Beams, 15 medium Incinerator Beams, 40 light Incinerator Beams, 18 light pulse Incinerator Beams and three torpedo launchers.
Shields: Energy shields 120 000.
Special Equipment: Advanced sensors and sensor jammers.
Fighters: None.
Max. crew: 8 500
Norm. crew: 1 900
Min. crew: 1
Cargo space: 900 m³
Capable of landing to planet: Yes.
Capable of atmospheric flight: Yes.
Reactors: Two large Antimatter reactors and four large fusion reactors.
Info: Constitution has served in the Starfleet for quite sometime now, still they're used quite a lot. Constitution class was designed about a year before the Gorg war, by Gigerdian-Human research team. It was first used against Gorg forces. Constitution did prove to be an effective addition to Starfleet. Gigerdi Federation had about two Constitutions, but they both were destroyed in the Gorg war. Gorgs did destroy and damage few Constitutions during the war, still a lot of Constitutions survived without any damage from the war and then to the Dominion war. In the Dominion war Constitutions were even more effective than in the Gorg war. Many Constitutions were seen in battles during the Dominion war and many even survived without damage. Lots of Constitutions were still in service after the Dominion war. In the Lightness war, Constitutions then again didn't prove to be nearly as effective as they had been against Dominion or Gorgs. Still Constitutions were able to score a victory or two. Some Constitutions were also in the GA-IPA conflict and in the past Emissary conflicts. Most Constitutions still used warp drives as their FTL drive, but some newer models seem to have jump drives. Constitutions are quite widely used in Starfleet.

Here is a picture of Constitution class medium cruiser.

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Intrepid Class Medium Cruiser
Engines: Six heavy impulse engines.
FTL drive: Jump drive Mk II heavy version.
Size length: 7 km
Size width: 3,7 km
Armor: Average capital ship armor.
Weapons: Three heavy Incinerator Beams, 12 medium Incinerator Beams, 30 light Incinerator Beams and two torpedo launchers.
Shields: Energy shields 130 000.
Special Equipment: Advanced sensors and sensor jammers.
Fighters: 32 fighters.
Max. crew: 11 500
Norm. crew: 2 000
Min. crew: 2
Cargo space: 1,7 km³
Capable of landing to planet: Yes.
Capable of atmospheric flight: Yes.
Reactors: Two large Antimatter reactors and four large fusion reactors.
Info: Intrepid is quite new design. It was mostly just an altered version of Constitution, which would have lesser armament, but would be faster and more maneuverable. Intrepid was designed after the Dominion war. In the Lightness war, Intrepids weren't in so many battles really, they mostly functioned as a scout and patrol ships, still they were seen in battles as well and some were even destroyed. Several Intrepids were damaged or destroyed during the Lightness war. About 47 of them came out of the war, some were severely damaged. Intrepids functioned quite a lot as a scouting ships during the GA-IPA conflict. In the past Emissary conflicts only two Intrepids were seen. 56 Intrepids currently serve in Starfleet. Currently they are doing mostly only combat missions and no scouting missions. Sometimes they might be doing patrol missions.

Here is a picture of Intrepid class medium cruiser.

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Mulins Class Medium Cruiser
Engines: Seven heavy impulse engines.
FTL drive: Jump drive Mk II heavy version.
Size length: 10 km
Size width: 7,3 km
Armor: Good capital ship armor.
Weapons: Seven heavy Incinerator Beams, 31 medium Incinerator Beams, 61 light Incinerator Beams and two torpedo launchers.
Shields: Energy shields 230 000.
Special Equipment: Advanced sensors, cloak detector, advanced communications and sensor jammers.
Fighters: 36 fighters.
Max. crew: 20 000
Norm. crew: 4 000
Min. crew: 2
Cargo space: 2,8 km³
Capable of landing to planet: Yes.
Capable of atmospheric flight: Yes.
Reactors: Three large Antimatter reactors and four large fusion reactors.
Info: Mulins is more like an upgraded version of Intrepid, it has better shielding armament, speed and maneuverability, but has no science or research space, so Mulins is only for combat use not to any other use. It was first introduced little before the Lightness war started and made her first missions when the Lightness war begun. Mulins was a good ship against the Lightness forces, of course it couldn't defeat Lightness forces alone so well, but in groups Mulinses were extremely deadly. Mulinses were used as an attack ships in the Lightness war, sometimes they also served as defense ships, but that was quite rarely. During Lightness war, Mulinses were mass produced and they were becoming one of the backbones of Starfleet's fleet. Many of these were also seen in the GA-IPA conflict, though they didn't play very big role in that, but they still were able to damage several GA outposts. Some have also been seen in the past Emissary conflicts.

Here's a picture of Mulins.

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Ambassador Class Heavy Cruiser
Engines: Eight Heavy impulse engines.
FTL Drive: Jump Drive MkI heavy version.
Size length: 7 km
Size width: 6 km
Armor: Good cap ship armor.
Weapons: 10 heavy Incinerator Beams, 30 medium Incinerator Beams, 63 light Incinerator Beams, 12 heavy pulse Incinerator Beams, 17 medium pulse Incinerator Beams, 50 light pulse Incinerator Beams and four torpedo launchers.
Shields: Energy shields 180 000.
Special Equipment: Advanced sensors and sensor jammers.
Fighters: None.
Max. crew: 15 000
Norm. crew: 3 300
Min. crew: 30
Cargo space: 1 km³
Capable of landing to planet: Yes.
Capable of atmospheric flight: Yes.
Reactors: Two large Antimatter reactors and Three large fusion reactors.
Info: Ambassador class was designed before the Dominion war and so has been in service for quite some time now. U.F.S. Ambassador, the first Ambassador class ship, was destroyed in the first battle against the Dominion. Ambassador class proved to be extremely good against Dominion forces and served well the whole war. After the Dominion war, lots of Ambassador class ships had been built and more was underway. In the Lightness war the Ambassador class also proved its worth. Mostly because of its good speed, maneuverability and still good weaponry. Ambassador classes destroyed more Lightness ships than they were destroyed. Only few Ambassador classes really were destroyed during the war. Several were also seen in the GA-IPA conflict and in the Emissary conflicts. And in all of those they were extremely efficient. Currently Ambassador classes are still one of the main attack cruisers.

Here's picture of Ambassador class corvette in space.

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Galaxy Class Heavy Cruiser
Engines: Five heavy impulse engines.
FTL drive: Jump drive Mk II heavy version.
Size length: 12 km
Size width: 9 km
Armor: Excellent capital ship armor.
Weapons: Ten heavy Incinerator Beams, 43 medium Incinerator Beams, 73 light Incinerator Beams, 35 medium pulse Incinerator Beams, 90 light pulse Incinerator Beams, 5 missile launchers and eight torpedo launchers.
Shields: Energy shields 290 000.
Special Equipment: Advanced sensors.
Fighters: 44 fighters.
Max. crew: 24 000
Norm. crew: 5 000
Min. crew: 10
Cargo space: 3 km³
Capable of landing to planet: No.
Capable of atmospheric flight: Yes.
Reactors: Four large Antimatter reactors and four large fusion reactors.
Info: Galaxy class is a new design. It was designed by Gigerdian-Human science team during the secession war, though Gigerdian and Humans in the end made their own version from the one they designed together. Human version of the galaxy class has lesser weaponry, but better shielding than the Gigerdian version of it. First Human galaxy class came out of the dock, just after the Dominion war ended. Several others then soon followed. Galaxy class's biggest bad side is that it's quite slow and has quite poor maneuverability. Still it has excellent weaponry, which made it quite effective in the Lightness war. Galaxy classes proved to be quite effective in the Lightness war and so they continued to serve in the Starfleet. Galaxy classes also were seen in multiply other engagements after the Lightness war, where they proved once again to be able to stand against almost any ship. Galaxies continued to serve after the IPA-GA conflict and the Emissary engagements. Currently a new more upgraded version of the Galaxy classes are in designing and should be ready in few months. It should be able to challenge both Norway and Fortune class.

Here is picture of Galaxy class heavy cruiser in space.

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Norway Class Heavy Cruiser
Engines: Five heavy impulse engines.
FTL drive: Jump drive MkI heavy version.
Size length: 13 km
Size width: 11 km
Armor: Good capital ship armor.
Weapons: 12 heavy Incinerator Beams, 48 medium Incinerator Beams, 87 light Incinerator Beams, 25 heavy pulse Incinerator Beams, 50 medium pulse Incinerator Beams, 70 light pulse Incinerator Beams, 9 missile launchers and 10 torpedo launchers.
Shields: Energy shields 300 000.
Special Equipment: Advanced sensors, cloak detectors, communications jammers, advanced communications and sensor jammers.
Fighters: 52 fighters.
Max. crew: 27 000
Norm. crew: 9 000
Min. crew: 10
Cargo space: 3 km³
Capable of landing to planet: No.
Capable of atmospheric flight: Yes.
Reactors: Four large Antimatter reactors and five large fusion reactors.
Info: Has more armament than the Galaxy class, but it doesn't have so much cargo space and science space. Mostly used in battles and defense ships. It was made against Lightness. It was Starfleet's one of the key ships in the battle against the Lightness. Even that Norway is slow it was a great ship against the Lightness, maybe not so good against smaller ships, but it was against bigger capital ships. Several Norways were constructed during the Lightness war to fight against the Lightness, many were also destroyed. Because of Norway's slowness it was mostly used as a defense ship, but it did attack Lightness forces on several occasions and proved to be excellent attack ship as well. Norways have been seen in all past conflict, especially in the GA-IPA conflict where they disabled several GA ships. One Norway was destroyed during the GA-IPA conflict. Norways are still in production and seem to be taking the place from the Galaxy classes as the main heavy cruiser.

Here is picture of Norway class heavy cruiser.

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Fortune Class Heavy Destroyer
Engines: Eight heavy impulse engines.
FTL drive: Jump drive MkI heavy version.
Size length: 16 km
Size width: 11 km
Armor: Good capital ship armor.
Weapons: 17 heavy Incinerator Beams, 69 medium Incinerator Beams, 107 light Incinerator Beams, 39 heavy pulse Incinerator Beams, 67 medium pulse Incinerator Beams, 99 light pulse Incinerator Beams, 10 missile launchers and 10 torpedo launchers.
Shields: Energy shields 400 000.
Special Equipment: Advanced sensors, communications jammers, advanced communications and sensor jammers.
Fighters: None.
Max. crew: 30 000
Norm. crew: 10 000
Min. crew: 10
Cargo space: 3,5 km³
Capable of landing to planet: No.
Capable of atmospheric flight: Yes.
Reactors: Five large Antimatter reactors and five large fusion reactors.
Info: Fortunes were first introduced during the Dominion war, though they were a lot more weaker then, but they weren't weak against Dominion ships. Only few of these ships were seen during the Dominion war, but then again when the Lightness war begun it was different. It seems that two of these ships were in the first battle that Starfleet had against Lightness forces, though they were both totally destroyed. Against Lightness, Fortune was again good, because it had been upgraded to a newer model, now a more faster version. Fortune was really fast and had good maneuverability and still had good weaponry and shielding, which made it excellent ship to fight against any Lightness ship. After the Lightness war Fortunes have slowly started to take the place of primary heavy cruiser in Starfleet, but hasn't yet taken that, due to the high usage of Galaxy and Norway classes. Few of these were seen in the past Emissary conflicts and according to info GA got there, these ships have been upgraded a little.

Here's a picture of Fortune.

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